Pregui is an old lady who lives happily in her little house in the forest. She has everything very tucked up and he really likes to have flowers in his window vase. So he goes out into the woods and picks a few flowers, the ones he likes, the mixture he likes, and comes home and puts them in his window vase, and she feels happy.

The idea of the game is to create a relaxing, unhurried, almost meditative experience. There is no other objective that feeling the pleasure of walking through the forest in a monotonous way, in a very soft mental mood. With some short and separated in time moments of mini action which are just bending over to pick a flower.

You can access to the code base here: 

https://github.com/fguillen/Pregui

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorarturito productions
Made withUnity
TagsAtmospheric, minigames, Minimalist
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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I felt iI was she!! love it. It is a beautiful little tale. I love the entering  into the woods, her smile when she arrives home. It is a poem. Congratulations! 

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simple and beautiful, well done!

i love the tree animations :)

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Her smile is really touch me, great game experience. : )

I am happy to hear that :)

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Nice happy person collecting flowers c:

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Really nice sound design, and I love the little details like the trees animation

I am glad you noticed, I wanted to add much many effects like this, but time has no mercy, I’ll add more in next versio.

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makes me happy :)

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And this makes me happy :)

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Love the synthesis of music, warm/misshapen art style, and animation. It really did put me in a sort of zen, dreamy mood on this lazy Saturday morning. Only thing that briefly took me out of it was walking a good bit past the forest into a no-mans land and slowly realizing there was nothing to "do" there, then slowly walking all the way back. Of course getting away from being so focused on "doing" things is perhaps some of the point of this game!

Brilliant timing and art with the smile at the end. Thanks for making and sharing this. :)

Thanks a lot for sharing your experience, it makes the whole effort worth it.

I am also so glad you found the courage to comeback from your trip to the no-mans land. Thanks for let me know about this, definitely something fix in next version.

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I love the art and the music but more importantly the chill vibe. All and all its a great game. Thanks for the relaxing, serene little experience. I enjoyed this very much. Well done

Side note:

Silly me spent a few minutes walking in a straight line with empty white background the whole time. Then thought I should have went out the door? Restarted and thankfully I was able to figure out the door the second time.


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I am so happy the game makes you feel some joy, this is so special for me.

I am sorry you find some frustration going to the the right path in the house, I missed this on the final build, I did not have time for any game play, finished the submission at 3am last jam day :). I am glad you tried again and managed to go through the door.