Devlog #006 - First Playable version


I am making this game called “Too Much Wind for Basketball”

Main plot: “I am alone, I am playing basketball for my self and it is very windy”

The objective it is to make a game that looks like it is a basketball simulator but in short time you realize that it is imposible to control. Little by little the wind is getting more and more strong and weird things happen like cars flying and people falling in the basket court.

At the end everything is flown up and the game ends.

I have some ideas and suggestions to add and I would like to listen for other ideas you may have :):

  • When the wind becomes strong some weird things will fly and bounce like: cars, dogs, people, …
  • When the wind becomes super strong even the buildings are being pushed away.
  • When the wind becomes super super strong even the basket and the Player is pushed away.

Ideas to make it more juicy:

  • Playing with the Camera: Make it tilt with the ball, or change focus when a basket is made.
  • Making the Player annoyed when failing a lot.
  • Making the Player to be affected by wind.
  • Player jump?

What suggestions you have?

Files

TooMuchWindForBasketball_v0.1.zip 19 MB
Jan 26, 2021

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